Hi! My name is Gabriele Dallari. I'm a 3D Generalist from Sassuolo, based in Milan.
I recently graduated in Creative Technologies – 3D & VFX at NABA, where I developed skills across the entire 3D pipeline, from pre-production to final compositing.
Over the years I worked on different areas such as environment design, character and creature creation, realtime cinematics, look development, rigging, animation and compositing, using both traditional and realtime workflows like Unreal Engine.
What I enjoy the most is using CGI as a way to tell stories and communicate ideas through images. I’m always interested in learning new techniques, improving my workflow and combining the artistic and technical side of the creative process.
Right now I’m looking for opportunities to grow professionally, collaborate with other artists and continue developing my own visual language and approach to storytelling.